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Tron Light Cycle

Personal Project
When Tron: Legacy hit theaters in 2010, I was inspired by the movie’s concept art and UI. This inspiration lead me to set the bar higher on my personal creative level.

I started by jumping into the 3D space without any prior knowledge of modeling, lighting, rendering or animating. I chose Cinema 4D as my application of choice. Within a short span of 3 months, I read and experimented with everything and anything Cinema had to offer. Next, I set a personal goal to model Tron's Light Cycle in Cinema 4D. What you see is a self-motivated project that started from one of my favorite movies.

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